The Evil Within The Assignment Letter Scraps

March 30th, 2015, 08:16 PM   #1
 
 
The Evil Within - The Assignment - Collectible Guide

The Assignment DLC Collectible Guide

There are a total of 18 collectibles in the DLC that you must find in order to obtain all collectible related trophies in The Assignment. Each collectible is listed below in the order that they appear in the game. Collectibles pertaining to the Doctor's Notes trophy are blue, A Piece of My Past is purple and A Warning is green. After you pick up the last collectible pertaining to each of the three trophies, all three will unlock. Chapters 1 and 2 are both fairly short so you can expect to 100% this DLC within 3-4 hours.

Chapter 1: "The Oath"

1. KCPD Criminal Report
  • In the Beginning of Chapter 1, right after the cop Haunted pushes you down in the tunnel. Follow the path to the dead end on the right and the collectible is sitting on a hospital chair.


2. Entry #231
  • After using the vent to reach the room where a faceless man was attacked, proceed through the double doors next to that room. The tape is by the body just beyond the doors.


3. Letter Scrap #1
  • After evading your first Haunted and entering the room where you had to mash to open the doors, there's a safe on your right on the desk. In order to open the safe, push the buttons in order from the one the has the most blood on it, to the one with the least blood on it. The scrap is inside the safe.


4. Letter Scrap #2
  • After encountering your first save couch in the room with the small stairs, proceed to the next area. On your left is a glass room that you can enter by crawling in a small opening on the right side of the room. The safe containing the scrap is on the coffee table. In order to open this safe, you have to input the numbers on each dial of the corresponding color. To find the numbers for each dial, use :L1: to focus your flashlight on the pictures around the room. The numbers are colored to match the dials on the same. Open the safe to obtain the scrap.


5. Entry #16
  • This audio tape is story related and cannot be missed. After using your flashlight to create a door by finishing the star logo on the wall outside, you're enter a room where you'll notice another star logo on the wall beside a desk. Focus your flashlight here to make an additional desk appear and the audio tape is on top of this desk.


6. Letter Scrap #3
  • While navigating the Biometrics area you'll come to an area where you have to get passed several exploding cadavers. On the right side of this initial cadaver area after you climb down the red ladder, there will be an area where a cadaver is positioned directly in front of a slightly opened door. Go passed the this cadaver to the right under the overhanging box and up the ladder. There will be a safe on the shelf. In order to unlock this safe, you need to make every light glow. Selecting any of the buttons will turn any button touching it off or on opposite of it's status beforehand.


7. Recording #1: Recruitment
  • While following the main objective in the Biometrics area you'll be activating a series of consoles. Near the last console that does a 360 degree scan of your head, there is a personnel file to the right on the desk.


8. Letter Scrap #4
  • After leaving Biometrics and using the hand scanner to head into the area where you saw Leslie earlier, the safe containing the scrap is on a desk up the stairs to the left. In order to open this safe you need to light up specific lights into a pattern. You can figure out which lights to activate by turning right when facing the safe and going down the walkway until you see a series of red squares. Focus your flashlight on these squares to reveal the pattern for the safe.


9. Entry #229
  • After the last Letter Scrap you will head towards the elevator at the end of the room and turn right down the stairs leading to a door. Before entering the door, the audio tape is on top of some filing cabinets on the left.


Last edited by Terminator; April 6th, 2015 at 03:04 PM. Reason: Editorial Sweep.
 
March 30th, 2015, 08:17 PM   #2
 
 

Chapter 2: "Crossing Paths"

10. Entry #239
  • In the area where you encounter to two enemies that you can only see when you shine your flashlight, the audio file is on a desk in the last room on the left before you turn the wheel to open the large metal gate.


11. Letter Scrap #5
  • After the encounter where you have to defend yourself with a handgun, there is a ladder one of the pillars in the room. Go up the ladder to see a safe directly in front of you. In order to open this safe you need a combination for the dial. The combination is found by turning right down the walkway and focusing your flashlight on the pillar to your right before the walkway turns left.


12. Letter Scrap #6
  • During the event where you are trying to collect three fuses, after using the first fuse you'll be navigating a flooded area that goes right up a ladder or left towards a medal gate. Go left and focus your flashlight on the right wall to reveal a hidden tunnel. Go through the tunnel and up the ladder to find the safe. This safe is opened by lighting up the buttons in a certain pattern and the pattern can be found directly across from the safe by focusing your flashlight on the wall.


13. Entry #246
  • After the event where you used the three fuses to open the metal door Joseph went through earlier, the audio tape will be in the next room you enter in the back right corner on some barrels.


14. Entry #215
  • After meeting up with Joseph and using the flashlight on the wall to find the save couch, head up the stairs passed the open door and focus your flashlight on the star symbol on the wall. Once in this puzzle room, turn the statue on the right to look like an upwards arrow and focus your flashlight on the statue towards the symbol on the wall to finish the logo. Once you finish the logo, the wall will open revealing the audio tape.


15. Recording #13: Disposition
  • After the Joseph encounter when you regain control of Kidman in the old house, exit the room and turn right. The file will be in the rocking chair of the next room.


16. Letter Scrap #7
  • After exiting the house and seeing Leslie in a small market courtyard, turn left towards the main gate and break the box to the right of the gate. The safe is near the breakable box on the small wooden platform. Simply light up all the buttons on the safe to unlock it.


17. Entry #201
  • After solving the searchlight puzzle to follow the direction Leslie went in the town near the statue. Follow the underground path. In the tunnel there will be a save couch in front of you. The collectible is on the small table to the right of the couch.


18. Letter Scrap #8
  • Once you finally meet up with Leslie in just after the initial graveyard area where you ring the bell, follow the story path until after you see the Ruvik scene. The safe is behind Leslie on the left. Push the button with the most blood on it in order to the least blood to unlock the safe.


Last edited by Terminator; April 6th, 2015 at 02:59 PM. Reason: Editorial Sweep.
 




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Piece together Kidman's past in The Assignment DLC for The Evil Within using our complete collectibles guide, showing you how to solve every puzzle and crack every safe.

Grab all eight letter scraps to piece together a final secret message in this DLC, finally offering up a few answers to the twisty events surrounding The Evil Within and its brain-centric story. Kidman's role finally makes a little more sense, and all the Personnel Files and Audio Logs provide more details into her past and the mysterious Mobias organization. Get all the clues before the second part comes out -- scroll down for hints and tips revealing every collectible location in The Assignment.

Find even more hidden goods and pull extra hours out of Resident Evil: Revelations 2 -- browse the complete Episode 3 collectibles guide and prepare for the explosive finale.


The Assignment - Complete Collectibles Guide

Note: Safe codes are randomized.

When hunting for Letter Scraps, look for locked safes in the environment. There are several types of puzzles you'll need to solve to open them; a finger print number key puzzle, an alternating light puzzle, and a pattern puzzle.

Collect all eight scraps to complete the hidden letter and unlock the "A Warning" trophy / achievement.

Search for Mobius symbols to find secrets. Mobius symbols are black or red spray-painted markings with stars and a nail. Sometimes these symbols are incomplete. Look for statues to shine your flashlight onto to match the complete Mobius icon.


Chapter 1: The Oath - Collectible Locations

Personnel File #1: At the start of the first chapter, Kidman will drop into a cave after being attacked by a Haunted cop. Down the path, watch for a branching road on the right. There's a chair in the dead end with the first file.

Audio Tape #1: This tape is hard to miss. After leaving the pristine Mobius facility, you'll go down a hallway with a dead body in the center. The tape is right next to the body. Picking it up will trigger the Haunted to attack.

Letter Scrap #1: Entering a well-lit room with lockers, you'll need to move a pushcart to exit. Before exiting, look on the table to the right. Press the keys from thickest blood finger-print to the lightest.

Letter Scrap #2: After escaping the creepy spotlight monster, you'll eventually reach a larger two-story room with stairs leading down to double-doors where two Haunted patrol around cubicles. Before going downstairs, look in the blocked hallway past the windowed rooms. There's a crawlspace here. The safe is on the coffee table inside. The code is written on the paintings.

Audio Tape #2: When Kidman reaches a wall with the Mobius symbol, she'll need to shine her flashlight on the statue on the right to complete the image. The wall disappears to reveal double-doors -- check the back left corner for another red Mobius symbol. Shine light on it until a desk appears with the tape.

Letter Scrap #3: In the bottom floor of the Biometrics wing, Kidman needs to kick down a ladder then avoid blind exploding cadavers. From the ladder, sneak right and you'll encounter a cadaver blocking the path forward. Sneak right of that cadaver to find another ladder. Climb up to find another safe. Light up all the squares to unlock it.

Personnel File #2: Look on the desk in the brain scanner office of Biometrics. This is the last device Kidman needs to use before she can activate the bridge hand-scanner.

Letter Scrap #4: In the massive room where Leslie ran through that's accessed after using the hand-scanner, go upstairs and to the cubicles on the left to find a safe. Continue forward on the left office level to find a light shining on red squares -- follow the pattern and light up the corresponding squares on the safe to open it. Shine your light on the red squares to reveal the correct pattern.

Audio Tape #3: From the same large office room, head down the stairs in the back-right. In the basement, look to the left of the double doors to spot this chapter's final collectible.


Chapter 2: Crossing Paths - Collectible Locations

Audio Tape #4: In the sewers, Kidman will encounter invisible stalkers that only become visible in her flashlight beam. Kill the first in the water, then kill the second in the storeroom upstairs. There's a metal gate you need to open with a crank wheel -- ignore it for now and enter the office door to the left of the crank. The tape is on a desk inside.

Letter Scrap #5: After falling into the sewer and shooting the swarm of Haunted and Cadavers that attack, Kidman will crawl out of the debris. There's a ladder on a pillar to the back-right of the room. Climb up and look on the pillar to the right of the catwalk with your flashlight to reveal a code.

Letter Scrap #6: In the sewers, Kidman will need to collect three plugs to power the exit door. Climbing down from the circuit board, look for a wall marked with a red Mobius symbol. Reveal the secret pipe and climb up the ladder to find a safe. Shine Kidman's flashlight on the red squares opposite the safe to reveal the code.

Audio Tape #5: Following the plug sequence, Kidman will enter a square-shaped sparse room with a long hallway and a drop to the left. Before dropping down, check the yellow barrels in the back-right corner to grab an audio tape.

Audio Tape #6: Kidman chases Joseph to a circular stairwell. There's a save point at the bottom of the steps. Up the stairs, pass the first door on the left to find a secret Mobius symbol. Open it with the flashlight, then turn the statue on the right once. Shine your light on the pointer-like symbol and back up to complete a second Mobius symbol. The tape appears in the small alcove.

Personnel File #3: Returning to the creepy old town, Kidman appears in her family's house. Leaving the first room, go down the hall to the right. There's a creepy shadow pointing, but nobody is in the chair -- instead, there's a personnel file.

Letter Scrap #7: Outside the house, follow the stone wall left to a dead-end gate. This is where Sebastian first entered the statue square. There's a wooden platform covered in crates. Smash the crates to reveal a hidden safe. Light up all the squares to unlock the safe.

Audio Tape #7: Past the statue puzzle, Kidman will crawl through a stone passage. There's a save point with three hanging body bags. The audio tape is to the right of the chair.

Letter Scrap #8: Reunited with Leslie, Kidman reaches a strange room with circular pipes on the left. Check out the pipes in the back of the room to discover the final safe. This is another bloody finger-print puzzle, just press the bottoms from most-thick to least-thick.



Source: [1]

Kevin Thielenhaus is a freelance writer for The Escapist. Find him on Twitter here.

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